lib/
gpurandomu.pro
Routines
result = gpuRandomu(seed, nx [, ny] [, LHS=GPUVariable object] [, ERROR=integer] [, NORMAL=bool])
This routine generates uniformly distributed random numbers on the GPU
gpuRandomu, seed, nx [, p2], p3 [, ERROR=integer] [, NORMAL=bool]
This routine generates uniformly distributed random numbers on the GPU
Routine details
top gpuRandomu
result = gpuRandomu(seed, nx [, ny] [, LHS=GPUVariable object] [, ERROR=integer] [, NORMAL=bool])
This routine generates uniformly distributed random numbers on the GPU
Return value
GPUVariable object
Parameters
- seed in required type=int
seed for RNG. Can be undefined
- nx in required type=int
x-dimension of resulting random array
- ny out optional type=int
y-dimension of resulting random array
Keywords
- LHS in optional type=GPUVariable object
pass GPU variable to use as return value
- ERROR out optional type=integer
error status
- NORMAL in optional type=bool
generate a normal distribution, rather than a uniform one
top gpuRandomu
gpuRandomu, seed, nx [, p2], p3 [, ERROR=integer] [, NORMAL=bool]
This routine generates uniformly distributed random numbers on the GPU
Parameters
- seed in required type=int
seed for RNG. Can be undefined
- nx in required type=int
x-dimension of resulting random array
- p2 out optional type=int
y-dimension of resulting random array
- p3 in required type=GPUVariable object
variable to store random numbers in
Keywords
- ERROR out optional type=integer
error status
- NORMAL in optional type=bool
generate a normal distribution, rather than a uniform one
File attributes
Modification date: | Fri Nov 12 11:07:43 2010 |
Lines: | 156 |
Docformat: | rst rst |